Thursday, September 10, 2009

Rage and Reflection: BM Hunter Nerf/Buff in Patch 3.2 PTR Build 10433


First things first,

New Format - I am going to go weekly with this blog!
No Holds Barred - I am going to cover anything and everything that comes to mind!
NSFW - Fuck trying to be polite and proper! I am an adult and time to rage like one! (Or will I be raging like a child? I think that only applies to QQ...)

So the topic of controversy today comes from MMO-champion.com (link to the right, fuck all that embedding shit).

Hunter
Beast Mastery
The Beast Within now lasts 10 sec (Down from 18 sec) but now also increases all damage you deal by 10% at all time.
Bestial Wrath now lasts 10 sec. (Down from 18 sec)


When I first saw the change I was like, "WTF IS THAT SHIT!!!!" Then I thought about it some more and realized that the change is a clever one, Blizzard nerfed BM PvP and "buffed" BM PvE. I used "buffed" because 10% increased damage at all times sounds like a buff but I have not tested it. But guess what? It just so happens I am a Hunter who raids as... BM! I also raid as MM, so now I can go download the PTR when I get home and actually test it and edit my post since I am obviously a fucking failure who would complain about something before ever doing any research on my own. Wait a second... isn't there a huge amount of people on forums about the World of Warcraft that do that? Like the classic, "WoW is too easy because you can get epics from heroics and a guild cleared a 25 man heroic dungeon in one day so everything is too easy even though my guild still runs Naxx." Another time... Another time...

Back on topic. Once upon a time there was a spec for PvP that was along the lines of 50/21/0. It was nicknamed the "36 second hunter build." If you didn't look at the spec or don't know anything about this, it meant that you popped all your cooldowns, zerged the other team, focus fire someone for 18 seconds, then hit readiness, and do it all over again to the same person (if they need it) or another person. Such a ridiculously FUN, and sadly OP, spec. So they nerfed readiness and made it to where is doesn't affect Bestial Wrath. Apparently 18 seconds is still too long to be OP, so they made it a 10 second duration. You know what else has a 10 second duration? A fucking mage's iceblock and a pally's I-take-no-damage bubble. So, as people pointed out on the MMO-champion forums, BM hunters in arena get to be laughed at as they blow Bestial Wrath only to watch a mage or pally sit there are be immune for ten seconds. Personally, I think they should change readiness so when BW is wasted, it can be useful again. I know this sounds crazy but isn't there another class in the game that excels in close quarters combat and can use all there cooldowns and then reset them? *cough* FUCKING ROGUES THAT'S WHO *cough*

So a rogue gets to open up on someone twice if they blow all their cooldowns but a hunter doesn't?

On the PvE side of things, as BM, your pet does about 40 - 60% of your DPS. The variety is from the mobility of the fight. If you get to stand still a lot, then you and your pet are even and you are possibly ahead. If you have to run around a lot, your pet usually passes you in dps contribution. As MM, your pet does about 20% of your dps, if even that much. So by nerfing (arguably) the only signature in the BM tree, your pet's dps is nerfed and yours is buffed. From what I have noticed with my own test prior to this news, my MM spec is a constant 200 - 300 dps above my BM spec. However, my MM spec isn't straight agility gemmed due to BM being my main spec so the dps increase from BM to MM could be more. If this change adds a flat 10% dps increase, with no loss from the shortening of BW (unlikely), my BM spec would be on par with my MM spec.

I PvE more than I PvP. So do I think the change sucks for PvP, yes. I don't know if it sucks for PvE yet but just throwing this out there, BM is a really cool tree. My one hope if this change goes live is that it brings BM dps up and people will stop saying that BM DPS IS NOT VIABLE.

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